Altitut Game — MVP Builder — WeTeach_CS Summit 2026 · Print @ 100%

WeTeach_CS Summit 2026 · San Antonio, TX

MVP Builder

Design, test, and validate a real product idea — no coding required.

altitut Build · Test · Iterate

Activity III (MVP Builder)
Altitut / UC Davis

Students build a clickable app demo using AI, then share it with classmates to collect real user feedback and see what works.
AI
Generates the
full user journey
2
User roles:
Buyer & Seller
Shareable demos
for peer testing
Student Flow
01
Describe Your App
Enter app name, description, and whether users are buyers or sellers.
02
AI Builds the Journey
AI generates a realistic 4–6 step user flow tailored to the product idea.
03
Play the Demo
Navigate a phone-frame mockup, making decisions at each step.
04
Share with Classmates
Publish to the class gallery or share a link for peer user testing.
05
Review Results
See step-by-step drop-off rates, time spent, and an AI coaching summary.
Product Screenshots
Builder Wizard
Builder — Set Up Your App
Auto-fills from My StartupBuyer / Seller Mode
Click Simulation
Phone Demo — Click as a User
Step Progress Bar2-Choice Decision
Results Page
Results — See What Worked
Per-Step Drop-offAI SummaryAge Groups
Student Experience
  • No-code product design — build a testable app without writing a single line of code
  • Real user empathy — playing as a buyer or seller shifts perspective to the customer's view
  • Data-driven thinking — step completion rates teach students to read basic UX metrics
Classroom & Assessment
  • Gallery walk ready — public demos let classmates test each other's ideas in minutes
  • Evidence of iteration — session history and drop-off data show which steps improved
  • Linked to pitch work — auto-fills from the student's existing startup profile
What Keeps Students Engaged
  • Phone frame immersion — realistic mobile UI makes it feel like testing a real app
  • Instant social proof — tester count and age breakdown motivate sharing
  • AI coach summary — friendly, jargon-free feedback tells students what to fix next
10-Minute Peer Testing Sprint
0–2 min
Set the test goal

Pick one thing to learn: whether users understand the product, finish the flow, or choose the intended option.

2–5 min
Watch one tester

Do not explain the app first. Let a classmate click through the phone demo and narrate what feels confusing.

5–8 min
Read the results

Check step drop-off, answer patterns, and the AI coach summary. Circle the step where most testers hesitate.

8–10 min
Choose one fix

Rewrite one prompt, change one option, or reorder one screen. Save it as v2 so the iteration is visible.

Exit ticket — turn feedback into evidence

Before leaving the MVP Builder, students should be able to point to one user behavior that changed their design decision.

What surprised you? Name one tester action you did not expect.

What will you change? Identify one screen, choice, or wording update.

What proof do you have? Cite a drop-off rate, comment, or repeated tester pattern.